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Meine eigene modifizierte Story
#3
Hallo, ich habe mich jetzt weitere 3 Stunden mit meinem Projekt beschäftigt. Ich habe einen neuen NPC im Startgebiet angelegt, damit ich nicht ständig bis nach Nadoret reisen muss, nur um etwas testen zu können. Die erste Dialogzeile scheint ohne Fehlermeldung zu funktionieren, leider schließt sich nach der ersten Dialogzeile das Fenster direkt wieder, anstatt dass die zweite Dialogzeile angezeigt wird. Wo könnte da der Fehler liegen?

Hier sind die SQL Codes:

localea1 Datenbank

INSERT INTO "_Locale" VALUES ("89796589-1fb3-fe0f-b9fc-18287319f1c1","Neue Waren");

INSERT INTO "_Locale" VALUES ("2e943fd1-e2b3-5f82-9c34-e7735c4795e0","Zeigt her.");


gamea1 Datenbank

INSERT INTO "_Instance_NPC" VALUES ("X'0EF0143C0C58DC14E065AA9AE4C38E83'","|Level|Objects|NPC|Bakur","locr00_boot","","X'3E795B3F0000000003C9033F00000000000000000000803F000000000000000003C903BF000000003E795B3F000000007AD7CD41F8056D3F52A417C00000803F'","Bakur","Bakur","characters/male","dummies/char","Bakur","stateobjects/petrified_mensch","1","npc_uni_waffen","male","male_actor_10","male","FaAllFriendly","simple_fighter","","","","","1.0800000429153442","3.4000000953674316","4","0","1","15","","","NPC","","","1","1","10","1","1","10","1","1","10","8","19","19","8","8","8","8","8","0","0","0","0","0","0","0","0","0","0","0","0","-500","-500","10","10","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","30","2","0","0","0","0","0","0","30","0","0","5","0","0","5","1","3","0","0","0","0","0","0","0","0","0","All","Medium","","InSight","","on:PickPocketingFailed:on_pp_haendler.xml","map/map_marker_blue","0","characters\\physiks_dummy","2","6","0","1","0","0","0","0.8500000238418579","leather","30","100","15","Everything","1","0","1","","","2","1","-1","lookat_locr01_haendler_bakur","Mittellaender","0","","","","0.699999988079071","","","0","","","","12","1","3","20","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","-500","1","","","1","0.5","","haendler_bakur","pp_haendler_01;pp_haendler_02","Auto","","-500","-500","-500","-1","0","9",null);




statica1 Datenbank


Story_Dialogs

INSERT INTO "_Story_Dialogs" VALUES ("X'F033896F53B37742FFF24573FA5977EE'","bakur_id","Bakur",null,"0",null);



Story_DialogTakes

INSERT INTO "_Story_DialogTakes" VALUES ("X'DB3C3F412C06FFB20442889EDF42C772'","X'F033896F53B37742FFF24573FA5977EE'","bakur_id","StartState","","","StartState","","","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","00000000-0000-0000-0000-000000000000","0","00000000-0000-0000-0000-000000000000");


INSERT INTO "_Story_DialogTakes" VALUES ("X'C3FCB4855B057AA655DBECB79A4944E0'","X'F033896F53B37742FFF24573FA5977EE'","bakur_id","bakur_gsp_1","Bakur","Hero","Take","","","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","89796589-1fb3-fe0f-b9fc-18287319f1c1","0","f0109b0a-cdd6-687d-651d-50867199f0fd");


INSERT INTO "_Story_DialogTakes" VALUES ("X'5A12E0B6199F284741C49AD12916C1BD'","X'5374756D6D65725F416C72696B444941'","bakur_id","bakur_gsp_2","Player","Bakur","Response","","","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","X'00000000000000000000000000000000'","2e943fd1-e2b3-5f82-9c34-e7735c4795e0","0","0ab96c09-56ea-1f27-5f31-de53046f1da7");


Story_DialogTakeChildMapping

INSERT INTO "_Story_DialogTakeChildMapping" VALUES ("X'A4F10FB0CD9A9DF4EE6ABBBC1B90BAAE'","X'DB3C3F412C06FFB20442889EDF42C772'","bakur_gsp_1","0","X'F033896F53B37742FFF24573FA5977EE'");

INSERT INTO "_Story_DialogTakeChildMapping" VALUES ("X'8690B574BAF3CA7C7601EB27D0D63751'","X'5A12E0B6199F284741C49AD12916C1BD'","bakur_gsp_2","0","X'F033896F53B37742FFF24573FA5977EE'");
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RE: Meine eigene modifizierte Story - von MelissaCooper - 25.07.2024, 19:16



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