Beiträge: 153
Themen: 22
Registriert seit: Nov 2023
Bewertung:
1
Teddys Geschichte wird fortgesetzt. Es hat nun einen tieferen Grund, wieso er dort im Wald steht
Was ist neu?
Code: Im Wald neben Teddy liegt ein toter Diener des Barons
Der Diener hat einen Brief dabei und paar Dukaten
Im Brief steht drin, wo man hingehen soll
Hinweis
Teddy muss sterben. Man kann ihn nicht mitnehmen
Die Kiste mit weiteren Informationen befindet sich in Nadoret, hinter den Juwelierladen dort. Also dieser kleine Weg dort an der Klippe
Code: Hinweis.
Es gibt noch keine Kiste in Nadoret. Die kommt erst in Teil 2.
Kommentar
Das ist alles nicht so leicht, hab eine halbe Stunde gebraucht um den toten Diener dort einzufügen, der stand bei mehreren Versuchen dort mit 1 Lebenspunkt, wie gesagt halbe Stunde gebraucht
SQL Anweisung für die statica1.db4 Datenbank
INSERT INTO "_Template_Book" VALUES ("Teddys Buch Tod","Teddys Buch Tod","txt_Teddys Buch Tod","txt_Teddys Buch Tod","items_props/item_schriftrolle_standard","items_props/item_schriftrolle_standard","lookat_txt_Teddys Buch Tod","0","0","2","0","0","icons/special_item_zettel","0","0.20000000298023224","Nehmen","preset_book.xml","","","NONE","");
INSERT INTO "_DSA_LootTables" VALUES ("Teddy_Tod_Loot","1","Book/Teddys Buch Tod/100/1/1;Money/Geld/100/800/1;");
SQL Anweisung für die localea1.db4 Datenbank
INSERT INTO "_Locale" VALUES ("lookat_txt_Teddys Buch Tod","Karte zu Teddy");
INSERT INTO "_Locale" VALUES ("txt_Teddys Buch Tod","Bringe meinen Bären lebend zurück nach Nadoret. Weitere Informationen findest du in der Truhe, bei der Mühle gegenüber vom Marktplatz");
SQL Anweisung für die gamea1.db4 Datenbank
INSERT INTO "_Instance_NPC" VALUES ("X'1370A1CEAB0AD0AC8A0D9B33BAC343BA'","|Level|Objects|NPC|Bandit_Tod_Teddy","locr00_boot","","X'3CD87C3F000000004E4720BE00000000000000000000803F00000000000000004E47203E000000003CD87C3F000000008EA04D428C2251417CF896C20000803F'","Bandit_Tod_Teddy","Bandit_Tod_Teddy","characters/male","dummies/char","Bandit_Tod_Teddy","stateobjects/petrified_mensch","1","npc_gen_dajin_01","male","male_actor_25","male","FaFreund","simple_fighter","","","","","1.0800000429153442","3.4000000953674316","4","0","1","15","","Weapon/fence_florett/false/false;","NPC","","Teddy_Tod_Loot","1","1","10","1","1","10","1","1","10","-5","-5","-5","-5","-5","-5","-5","0","0","0","0","0","0","0","0","0","0","0","0","0","-500","-500","10","15","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","0","-15","0","0","0","0","0","0","0","0","0","5","5","0","5","1","3","1","2","2","2","1","1","1","1","0","All","Medium","","InSight","","","map/map_marker_blue","0","characters\\physiks_dummy","1","1","1","1","1","0","0","0.8500000238418579","leather","30","100","15","","0","0","1","","","1","1","-1","lookat_locr01_bel_spez_dajin_guard_01","Mittellaender","0","npc_gen_dajin_01_low","","","0.699999988079071","","","0","","","","0","1","0","20","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","-500","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","1","-500","1","","","1","0.5","","","","Auto","","-500","-500","-500","-1","0",null,null);
|